GAJO Games


GAJO Happenings and Ramblings Blog


2012 - Number 44


          

A Deceptively Peaceful Scene

Annual Holloween Game:
Underworld

It’s that time of year again, time for the annual Halloween game. Since the Spring, Chris had been preparing for a departure from the Zombie Apocalypse (2009, 2010) and Aliens (2011) themes. The inspiration for this year’s offering was a figure from Copplestone’s Future Wars range that the store carries. It’s labeled “Werewolf Hunter” and bears a striking resemblance to Kate Beckinsdale’s iconic Selene character from the Underworld films.



So “Selene” was painted up and a scenario built around her that would be playable using the stripped-down version of Ambush Alley’s “Ambush Z” rules that we had used for the zombie-themed games in years past. For those of you who haven’t seen any of the Underworld films, Selene is a kind of vampire super-soldier who leads her fellow vampire “death-dealers” (vampire commandos) in a centuries-old war against the “Lycans” (werewolves).


Another Shot of the Town



Closeup of the Inn and Graveyard


The table was built to represent a small town in the modern-day Carpathians. This used a variety of existing terrain with a few new buildings, walls, and the Games Workshop Garden of Morr Graveyard set as the centerpiece. We tracked down some 25mm scale die-cast civilian vehicles and Chris painted up a range of modern civilian character figures from Old Glory. With the stage set the players were introduced to the scenario.




Word had reached the “Death-Dealers” that a team of paranormal investigators had discovered the location of the crypt of a medieval vampire warrior who, legend had it, had blood that was deadly poison to lycans. Selene and a team of commandos had followed the investigators to a small Carpathian town.


Vampires Following the Investigators



Team Notices Some Civilians Moving Differently


They were to let the investigators and their locally hired security lead them to the crypt then step-in and steal away with the casket. From the body it was hoped a serum could be developed to make all vampire blood deadly to the enemy. If the vampires exited off the table with the casket and Selene still alive (or undead, as the case might be) they would win. If they fulfilled only one of the conditions they’d manage a draw.




However, there were a few things that the vampire players didn’t know. One of the paranormal investigator team was actually a Lycan. He was a mere camera operator and so wasn’t privy to the location of the crypt but he had tipped off the Lycan community of what was afoot. As a result, six of the civilian figures wandering the table were not actually civilians.


The Melee Begins



The Players Prepare for Action


The civilians were moved by the lycan players according to pre-determined rules. If the vampires were paying attention however, they’d notice that six of these figures were moving independently. If they stopped moving for a turn they were replaced the following turn with werewolf figures revealing them to be elite lycan warriors.




The game started with the vampires in one vehicle cautiously following the investigators’ vehicle through the town. The latter parked outside an inn, and while their security stood guard, they headed around the back of the inn to a walled graveyard. The vampires dismounted a couple of death dealers who climbed on to a roof across the street to go on overwatch.


Selene Gets Into Character



Selene Leads the Assault


When the investigators emerged, carrying a casket the remaining vampires’ pulled out from across town square the in their SUV to block in the investigators car, then piled out, guns drawn. As they did, several “civilians” who had been loitering suspiciously close by stopped loitering and transformed into their true form.




In short, all hell then broke loose. The highlight was probably Kenn, who in the role of Selene and with an acute sense of the theatrical, leapt from the roof of the SUV onto the roof of the investigators’ car whilst in mid-air gunning down not one but two Lycans. When the dust settled, the vampires made it off the table (in the investigators’ car) with the casket and Selene intact. Three of their team had fallen in the cause as had three of the lycans.


Local Security Provides Cover



Time to Run!


Thanks to all twelve players who took part in the good-natured mayhem. Hopefully we can keep raising the bar next year!




A Civilian Gets in the Vampires' Way

Investigators Load the Casket



Investigators Arrive at Their Objective

The Main Character



Civilians Before the Action Starts

Forces Close In



The Urban Landscape for the Game

Overview of the Table Early On





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